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ABOUT ME

I'm Alanna, a community manager, video editor and producer based in Toronto, Canada. With 7+ years experience across film, media and gaming, I bring a unique perspective to my work and engage with audiences in a meaningful and entertaining way.

Currently, I am the Community Manager at GLITCH and Executive Producer and editor of our annual indie game showcase Future Of Play Direct. I also produce and edit our YouTube series Publish Me Punish Me and Game Devs React.

Video, music, cosplay, gaming, social media - I bring all my interests and expertise to the table when taking on projects in order to create compelling content for players and game developers across social media channels and video platforms.

Maker of memes, sizzle reel aficionado, online Twitter person

I’ve worked in several positions across post-production in various industries - an assistant editor on documentary films for TVO and CBC, a post-production supervisor managing a video post team and freelancers, and lead editor on over 300 videos for brands like Google, Mazda, YouTube, Stella Artois and more. Promos, shows, social media videos, trailers, digital manuals, events and advertisements - I’ve tackled just about every type of video content out there! You name it, I’ve probably got a V2_final_final.mp4 of it somewhere.

 

Meanwhile, as a cosplayer, I've been making costumes since 2012, bringing video game, comic book, television and film characters to life. My work has been featured by IGN, Marvel, Guerrilla Games, CNET, SCENE, and Dreamworks Animation, among others. Cosplay taught me a lot early on about the value of community, the role of creator-led content and the power of online spaces.

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